| 09:00 |
Arrival and registration |
|---|---|
| 09:30 |
Introduction to UX People by Nick Cochrane |
| 09:45 |
Agile UX (How to do big design up front when you’re not allowed to do big design up front)Agile’s bottom-up, get-it-started approach can help us make better products faster, but it does so in a way that’s hard to reconcile with the UX and design desire to approach products holistically. How can we get around the rule of “No Big Design Up Front” when design up front is at the core of what we do? Can we escape the tyranny of the sprint when design effort and development effort are so orthogonal? We need to begin crafting our own tools, techniques and strategies for working in an Agile environment, just like developers, BAs and project managers before us. Plus we need to understand where we can find spaces in Agile that we can carve out for our own purposes. In this talk we’ll find a little space where we can push Agile to let us do some design, and a few ways to avoid being dragged off our feet when Agile pulls at us. |
| 10:30 |
From Print to Pixel, a Journey to Mobile DesignComing from a print background, John-Henry will touch on some of the lessons to be learned in mobile design from other areas of information design – handling of type, structure of content as well as a focus on understanding user and producer needs. Design always involves constraints, perceived requirements, opinions and cul-de-sacs. John-Henry will explore some of the decisions and debates which emerged while designing apps in the last few years. |
| 11:15 |
Break |
| 11:30 |
The psychology of engagement and how to use it to deliver on your design goalsWhat is it about the structure of content and the design of an experience that keeps users engaged? This talk will consider a range of theories and practical approaches that help designers make their digital experiences more compelling through a better understanding of their user’s cognitive and decision-making processes. We will consider what motivates users to engage with an experience, how you can remove barriers so that you keep users engaged, and the underling patterns of how people perceive the information they are presented with. Applications for these techniques include conversion rate optimisation for e-commerce, helping define design and content strategy and making your designs persuasive. |
| 12:15 |
Strategic User ExperienceReally powerful User Experience comes only when the strategy and values of an organisation align with the design values of the user experience designer – unfortunately all too often these strategy and values are either undefined, unclear or misaligned. While there’s no way UXers can come in with a silver bullet (or six) and resolve the situation, a greater appreciation of the strategic work done in other parts of the organisation and how they relate to user experience is invaluable. In this session we’ll explore a framework for approaching User Experience in a more strategic way by working more broadly and cooperatively across the organisation, and we’ll also explore some tools and techniques that you’re probably not using right now but probably should be! |
| 13:00 |
LunchA seasonal lunch is provided for all attendees and is included in the cost of entry to UX People. |
Afternoon workshops
| 14:00 |
Workshops: session one
|
|---|---|
| 15:30 |
Break |
| 16:00 |
Workshops: session twoWorkshops from the 14:00 sessions are repeated. |
| 17:30 |
Close and networking |
